The Game of Continuity
The Game of Continuity is a PhD research project that centres on the culture of spatial planning. In what way can the qualities of an existing context be used as guiding and enriching principles rather than limiting factors in the process of spatial transformation? The Almere New Town case study examines how this city can draw on its young history in future transformations. In the study, ‘the game’ is deployed not only as a metaphor for processes of change but also as a simulation of them and a method of concept development.
Hans Venhuizen (1961, NL), studied Architectural Design / Monumental Art at the Art Academy Arnhem (NL). In his practice Hans Venhuizen deals with the culture of spatial planning. In his search for a more specific identity for cities and areas, Venhuizen links the worlds of culture and space to each other in different ways. In this, his focus is always on the culture of spatial planning itself, and the game is his most important instrument. The relation between playfulness and seriousness is a key feature in all of Venhuizen's projects. In the publication GAME URBANISM (Valiz 2010), Venhuizen introduces his approach to a cultural perspective on spatial planning through a selection of projects as: THE MAKING OF concept development game 2001-2016, PARQUETRY LANDSCAPE Almere NL 2009, AMPHIBIOUS LIVING competition/publication 2000. Since 2011 Hans Venhuizen is head of INSIDE the Master Interior architecture at the Royal Academy of the Art The Hague (NL).